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Differences between deltaTime and unscaledDeltaTime when entering Play Mode
Reproduction steps:1. Open attached project "DeltaTime.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more
Unknown managed type referenced ValueTupleSource errors appear in the Co...
Reproduction steps:1. Open the attached "case_1307577.zip" project and Scenes/SampleScene scene2. Observe the Console window Expecte... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
[2D][URP] Light 2D Shadow Strength is disabled by default when upgrading...
How to reproduce:1. Open the attached "1311667_Repro" project in Unity 2020.2.3f12. Open the Scene "SampleScene" and observer the li... Read more
[TMP] Distance Field Surface Shader is pink when using URP
Reproduction steps:1. Open attached "TMPShader" Project2. Open Assets\Scenes\SampleScene Scene Expected result: The TMP Distance Fie... Read more
Non-float32 Mesh is automatically converted to foat32 when generating it...
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2020.1.zip"2. Enter Play mode3. In the Hierarch... Read more
FMOD causes assets to be re-imported and throws internal error 'txn.IsBl...
Reproduction steps:1. Open attached project "FMODBugSubmission.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, observ... Read more
[XR SDK] Multiple viewport rectangles does not work
Reproduction steps:1. Open the attached project ("MultipleCameraTest.zip")2. Open the "No-VR" scene3. Enter Play mode4. Resize the G... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce:1. Open the attached "" project2. Open the "SampleScene" Scene from the Assets > Scenes folder3. Select the "Scr... Read more
New Input System's Mouse events get stuck on the first clicked UI Toolki...
How to reproduce it:1. Open the user's attached project "TextFieldSelection.zip"2. Load "SampleScene"3. Enter Play mode4. In the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object