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[Shadows] Point light shadows hardcoded bias lead to peter panning
How to reproduce: 1. Open the attached project and "bug_1" scene in it. 2. Observe cube shadow with some offset from the cube edge... Read more
[WSA][Backport] scene starts with Unity splash screen
On Unity 5.3 UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same t... Read more
API updater does not remove semicolon when deleting mesh.Optimize() call
-e: see title, the ";" sticks around after rest of the line is removed -repro: --create new project in 5.3 or 5.4 --add attached CS... Read more
Unity does not start up if there are any slashes in the folder names of ...
How to reproduce: 1. Rename the Unity folder to "Unity/hello" 2. Launch Unity from that folder - Note that Unity does not even sta... Read more
[Download Assistant] Save License button in Download Assistant proceeds ...
[Download Assistant] Save License button in Download Assistant proceeds to printing of file 1. What happened Save License button in... Read more
[iOS] Crash when accessing members of IEnumerable
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more
[VR | SinglePassStereo] Standard Assets Image effects using Blit() + sin...
The following Image Effects from the Standard Asset Image Effects that use Blit() to compose there effects cause a doubling up of th... Read more
[LightProbes] Lights outside probe volume contribute incorrectly when ar...
When using only Baked GI and an area light is present any lights outside the volume of a light probe group contribute incorrectly to... Read more
Unity crashes after playing scene and closing Unity
Reproduction steps: 1. Open attached project 2. Open scene 3. Play the scene 4. Close Unity 5. Unity bug reported opens Read more
Sprite Renderer loses default material when launching project on b20 or ...
Reproduction steps: 1. Open attached project on 5.4.0b19 2. Open scene 3. Notice that on the top of the Game sprites are visible (at... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window