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0
votes
Duplicate

[Auto] Baked lights don't fallback to Realtime when GI systems are disabled

Progressive Lightmapper

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Jan 09, 2018

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Version/s: 2018.1.0a6

Steps for reproduction:1) Download the project below and open scene `t1`2) Ensure that all GI systems are disabled in lighting windo... Read more

0
votes
Not Reproducible

[Speed Tree]Assertion failed error appears when the user stops play mode...

Speedtree Integration

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Jan 09, 2018

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Version/s: 2018.1.0b1, 2018.1.0b2

Assertion failed error appears when the user exits the play mode when billboard renderer component is attached to a speed tree and p... Read more

0
votes
Won't Fix

[iOS][ReplayKit] Screen doesn't autorotate when recording with ReplayKit...

Mobile

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Jan 09, 2018

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Version/s: 2018.1.0b2

How to reproduce:1. Open the attached project2. Build and run Test scene on iOS device3. Click "Start Recording" and then choose "Re... Read more

0
votes
Duplicate

Crash on 'PPtr<AnimatorState>::operator AnimatorState * __ptr64' during ...

Animation

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Jan 09, 2018

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Version/s: 2017.3.0p1, 2017.3.0a1

Steps to reproduce:1. Open user attached project2. Reimport ProtagonistController.controller Expected result: editor should not cras... Read more

0
votes
Duplicate

Editor crashes when entering/exiting play mode with a high number of Til...

2D

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Jan 09, 2018

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Version/s: 2017.2.0b4, 2017.2.0f3

Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Enter play mode-- Unity crashes (if not, e... Read more

3
votes
Fixed

Android Keystore location saved as absolute value in Project Settings

Mobile

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Dec 11, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Open new project2. In Player settings for Android, under Publishing settings, open the Keystore Manager window... Read more

0
votes
Duplicate

Random.insideUnitCircle always returns (0, 0)

Scripting

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Jan 09, 2018

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Version/s: 2018.1.0a6

Random.insideUnitCircle is no longer functional Download attached project or have a script do a: Debug.Log(Random.insideUnitCircle);... Read more

0
votes
Won't Fix

[TreeCreator] Error "NullReferenceException" are thrown when the main no...

-

Jan 09, 2018

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Version/s: 2017.2.0a1, 2017.3.0f3

1. Open attached "CrashRepro.zip" Unity project2. Enter "test" scene3. Select Tree4. Select one of the branch group from the inspect... Read more

0
votes
Fixed

Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...

2D

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Jan 09, 2018

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Version/s: 2017.2.0p4

To reproduce: 1. Open Project2. Set Sprite's MeshType to FullRect3. Drag sprite into scene4. Add PolygonCollider2D5. Notice the Poly... Read more

0
votes
Fixed

[PLM] 'Failed to copy lightmap snapshot' errors are displayed after togg...

Progressive Lightmapper

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Jan 09, 2018

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Version/s: 2018.1.0a1

Steps to repro: 1. Open attached project and 'TestScene';2. Go to Lighting settings window (Window&gt;Lighting&gt;Settings);3. Click... Read more

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