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Editor consumes all free memory if run with Nvidia graphics
Editor consumes all free memory until it gets unresponsive and be closed only by "killing" the process. (In the attached video the s... Read more
Agent calculate not optimal path using LayerCost
Agent calculate not optimal path when using LayerCostCheck out attached screenshots To reproduce use attached project Read more
Cannot drag and drop components from one game object to another
Steps to reproduce : - create two game objects- add a component to one of the objects- try to drag and drop it to the other componen... Read more
ParticleSystem's inconsistent behavior with Time.timeScale
To reproduce:1. Set Time.timeScale to 0 on 4.0.1f2 and 4.1.0b42. On 4.0.1 particle system is still playing, on 4.1 not.Also:1. Chang... Read more
Standard assets - character controller - missing animations
- Import the 'Character Controller' asset package- Place the 3rd person character in the scene, hit play- Notice warnings in log: "N... Read more
localizationFormats not available on flash
Just build attached project to Flash (on last user's reply). Read more
Video doesn't play if the orientation is changed in the OnApplicationPau...
Video sometimes doesn't play if the orientation is changed in the script right before calling Handheld.PlayFullScreenMovie. This loo... Read more
Error when disabling parent object that has many child objects
- Open AngryBots scene and select the Environment(static) parent object in the Hierarchy- Disable it in the Inspector (uncheck the a... Read more
The Static option should behave like other drop down lists
The bug:The Static option should behave like other drop down lists - see the print screen Details:There's a check box, next to it a ... Read more
Ambient light setting for lightmap baking should be part of lightmapping...
90% of the time when baking a lightmap, you need to bake it with a different ambient light setting. So "just hit bake" becomes "set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
- Help box icon in "Tile Palette" window is blurry in both Unity themes