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0
votes
Postponed

Mac: All axises are displayed as ‘axis 0’ on Input configuration dialog ...

Input

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Apr 21, 2016

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Version/s: 5.4.0b16

1. In Input Manager modify any existing or create new Axes with the next parameters:- Type = Joystick Axis- Axis = any axis except A... Read more

0
votes
Postponed

Mac: All input for Xbox 360 (and Logitech joystick) are displayed as sam...

Input

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Apr 21, 2016

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Version/s: 5.4.0b16

1. Build & Run the project for PC, Mac & Linux platform2. Open Input tab in the appearing Configuration dialog3. Double-clic... Read more

0
votes
Won't Fix

"Unable to unroll loop" - Error while compiling custom shader

Shaders

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Apr 20, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1. Open "Case-790263 repro" project2. Open "test" scene3. Click on Terrain.shader4. Compile Terrain.shader5. Noti... Read more

0
votes
Not Reproducible

[VR] Crash with OculusUtilities when VR support is off

VR

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Mar 31, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. Create new project2. Import package fromhttps://developer.oculus.com/downloads/game-engines/1.3.2/Oculus_Utili... Read more

0
votes
Won't Fix

[iOS][GLES2] Artifacts appears on shadows when useScreenSpaceShadows = 1

iOS

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Apr 15, 2016

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Version/s: 5.3.4p2

1. Open project from link below2. Set useScreenSpaceShadows to 1 in GraphicsSettings.asset3. Build to iOS with GLES24. Create new ac... Read more

3
votes
Fixed

[iOS] Crash with 'gpus_ReturnGuiltyForHardwareRestart' when running GLES...

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

To Reproduce: 1. Build and run the linked project (see comment) on GLES2 or GLES3.2. Switch the scenes by clicking the "Next Scene" ... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

0
votes
Fixed

Lightmap UV's are packed differently between platforms OSX/PC 64bit/PC 3...

Global Illumination

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Apr 21, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1. Open the "MiniRepo.zip" project2. Load the scene named PeteLightScene.unity3. Build lightmaps4. Repeat same st... Read more

0
votes
Fixed

[UWP] Flickering when navigation bar appears on screen

Windows Store Apps

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Apr 21, 2016

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Version/s: 5.3.4p3

To reproduce:1. Build and run attached project2. Wait util scene will finish loading3. Swipe up to open Navigation bar4. Notice flic... Read more

0
votes
By Design

[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX

Progressive Lightmapper

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Apr 21, 2016

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Version/s: 5.4.0b16

Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow ang... Read more

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