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Sound volume increases suddenly when doing screen capture on iOS
1. Run attached project on iOS2. Do Screen capture3. You will be able to see sound volume increases suddenly. Someone also wrote rel... Read more
Null ref exception in GetMaterialId() when combining for static batching
Happens when the first material in the materials array on a static renderer is not set. Read more
Flicker when displaying the foliage of trees
Steps to reproduce : - import the project at Case 564368- open the scene Outland and notice the trees in the scene view Read more
[Curve Revamp] Animation rotation does not get saved if there is only on...
To reproduce:1. Open project "Papal Simulator 2014"2. Open scene bedroom3. Select GameObject "Pope"4. Open Animation window5. In the... Read more
Windows Phone 8 player stutters every several seconds
The stuttering has been reduced. It's not possible to completely get rid of this effect because of Microsoft's .NET garbage collecto... Read more
Renaming an asset always selects the full asset name
User has included a video with the explanation.Does not seem to occur in hierarchy. Does not reproduce with Version 4.2.1f3 Read more
Selection is unusual when attempting to define sprite outside of texture...
Steps to reproduce : - create a new project- import a texture and convert it into a sprite- open the sprite editor- make a selection... Read more
None of the transition lines in the Animator are rendered
To reproduce:1. Open project Animator Controller Render Issue2. Open scene Ranch 1 stage 1 broken3. Select Adam - Hand Gun4. Open An... Read more
Switch platform from standalone to Xbox and you get error: InvalidOperat...
1. After install of editor and plugin, import AngryBots project2. Make sure it's on standalone platform and then switch to Xbox in b... Read more
Data is lost when objects are deleted and then restored
Please watch the attached video all the way through since I believe that it does eventually reveal the cause of this issue. I would ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used