Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
4.3.0b2
Issue ID
563899
Regression
No
[Curve Revamp] Animation rotation does not get saved if there is only one keyframe
To reproduce:
1. Open project "Papal Simulator 2014"
2. Open scene bedroom
3. Select GameObject "Pope"
4. Open Animation window
5. In the animator, select "Pray" animation
6. Press record and try to change the hats rotation
7. Stop recording - the rotation is not saved (but if you were to change the hats position, the position would save)
Note: this seems to be caused by the fact that there can only be one keyframe, as rotation works fine when there are 2 or more keyframes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment