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[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discar...
[VideoPlayer] Pause/Unpause causes the ConsumeSampleFrames API to discard samples of mp4 video clip 1. Load the scene2. In the video... Read more
Compute shader: Invalid stride for compute buffer Error on playing a scene
To reproduce:1) Open attached project and scene2) Play it Notice the error in console "Invalid stride 1 for Compute Buffer - must be... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
Creating material from Shader Graph shader using context menu fails
How to reproduce:1. Open Unity2. Load user-submitted project(2k18Test.zip)3. Right-click 'Shader.ShaderGraph' object4. Go to 'Create... Read more
EditorUtility.ClearProgressBar throws an error and causes Reload Assembl...
To reproduce:1. Open user's attached project2. Delete first "assembly" file in Assets/Plugins3. At the top menu bar select Test ->... Read more
Applying changes to ScriptableObject with SerializedObject.ApplyModified...
Steps to reproduce:1. Open attached “ScriptableObjectBug.zip” Unity project2. Open Edit->Preferences (Unity->Preferences for m... Read more
[UI] Changing the anchor point values causes inaccuracies to the positio...
Steps to reproduce:1. Start a new project2. Set the resolution to Standalone3. Create a canvas4. Add a 'Panel' game object to the 'C... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce:1. Open project "anim_vert_example.zip"2. Build for device3. Open up Unity Profiler and select TimeLine view.4. D... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene and pause it after a few seconds4. Open Profiler, ... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation