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1
votes
Fixed

"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...

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Apr 28, 2016

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Version/s: 5.4.0b17

Steps:1. Open attached project==>"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such err... Read more

0
votes
Fixed

Crash when Depth renderTexture collides with GrabPass shader

DirectX

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Apr 25, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project "791635 Repro"2. Open the "test" scene3. Apply "Unlit/invertBehind" shader to a Grab... Read more

0
votes
Fixed

Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...

Assets Management

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Apr 28, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Open scene "main" and run it3. While game is running, go to the assets folder using f... Read more

0
votes
Fixed

Lighting in the Courtyard demo is broken

Global Illumination

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Apr 28, 2016

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Version/s:

Silvia Rasheva on Slack:Courtyard is broken too. Have a look at it at some point when you have the opportunity pls and update it. Read more

0
votes
Fixed

[5.4 regression] Hair_Standard shader doesnt work in "Blacksmith: Charac...

Shaders

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Feb 11, 2016

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Version/s: 5.3.2f1

Reproduction steps:1.Download and import "The Blacksmith: Characters" from the asset store2.Put VolundModel and Challenger_prefab in... Read more

0
votes
Fixed

[Regression][5.4] Shadowy artifact appears on mesh after importing 'City...

Graphics - General

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Apr 28, 2016

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Version/s: 5.4.0b17

Steps to repro: 1. Open Unity;2. Crete new project;3. Open Asset Store (Window - Asset Store);4. Search for 'City Building Perfect K... Read more

1
votes
Not Reproducible

s_ProgressBar.dialog error after importing Desktop Trees Package

IMGUI

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Apr 28, 2016

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Version/s: 5.4.0b17

Steps to reproduce : - import the Desktop Trees Package from the Asset Store https://www.assetstore.unity3d.com/en/#!/content/24350 ... Read more

1
votes
Fixed

Mac Native resolution is not set correctly. Resolution Values are lower ...

MacOS

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Apr 27, 2016

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Version/s: 5.4.0b16

Reproduction steps:1. Open project "Test Native Screen"2. Go to "PlayerSettings"3. Choose "Resolution and Presentation"4. Set "Defau... Read more

0
votes
Won't Fix

Dragging materials onto specific LOD objects fails when the LOD group ob...

Scene Management

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Apr 28, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more

0
votes
Fixed

[Android] QualitySettings.antiAliasing breaks renderTexture in the 2nd f...

Android

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Apr 28, 2016

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Version/s: 5.3.4p4

To reproduce:1) Open attached project2) Build and run on Android3) Notice a black screen Does not happen if AntiAliasing is set thro... Read more

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