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HDRP Skybox reflections are incorrect when Fog is used
How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more
Directional Light Shadow Flickers on non static objects in Deferred rend...
How to reproduce: 1. Create a new project.2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so you ... Read more
Bolt - Duplicate operator unit options
David Svezhintsev ×!https://secure.gravatar.com/avatar/4a80348eb50c815d0d576b3d7bd1d8da?default=https%3A%2F%2Fcdn.userecho.com%2Fcha... Read more
[HDRP] Debug. Motion vectors debug in Material tab does not work.
Currently we have 2 places where you can enable Motion vectors debug mode:1) Material -> Material -> Lit(or other) -> Motio... Read more
Editor version field of the project isn't updated automatically in HUB w...
Reproduction steps:1. Open Unity Hub and add the attached project “PojectWithNoEditorVersion“2. Close the “Missing Editor Version“ w... Read more
Null GUIContent will reserve space for some controls
Steps to reproduce : - import the project attached- open the Bug Window (Bug->Bug Window) and notice how the second bounds contro... Read more
EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more
Changes in the addressable group make the system unable to load assets f...
How to reproduce:1. Open the attached project "Share.zip"2. Open the Groups window (Window > Asset Management > Addressables &... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects