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[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...
FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more
"Some values are driven by Canvas" message isn't shown when Prefab is se...
How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more
Title for custom window is cutout
Steps to reproduce : - import the Full Inspector Package https://www.assetstore.unity3d.com/en/#!/content/14913- open the Window>... Read more
Cloth tethers function is not working in Unity 2019.3
The cloth tethers function is not working in Unity 2019.3. The cloth is always stretched obviously even if I turn "Use Tethers" on. ... Read more
"Low Frequency Normal" attribute text box in the "Fragment" Node is out ...
How to reproduce:1. Create a new HDRP project2. Create a Water Shader Graph (Create -> Shader Graph -> HDRP -> Water Shader... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more
Console window search query does not show up in search bar after Console...
To reproduce:1. Open any project2. Make sure the Console window has at least one message in it3. Type anything in the Console's sear... Read more
AddComponentMenu.componentOrder has no effect on the "Add Component" men...
Steps to reproduce:1. Open the attached “IN-109752” project2. In the Hierarchy, create or select any GameObject, and click "Add Comp... Read more
[URP] BatchRendererGroup shader flickers when "Light Layers" is enabled ...
Reproduction steps:1. Open the attached project “BatchGroupFlicker”2. Enter the Play Mode3. In Project window select “Assets/Setting... Read more
OS X: Entering "~" in location when creating new project, creates projec...
Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more
All about bugs
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Latest issues
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