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0
votes
Fixed

[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...

Progressive Lightmapper

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Dec 12, 2017

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Version/s: 2018.1.0a4, 2018.1.0a7

Steps to repro: 1. Open attached project;2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes;3.... Read more

0
votes
By Design

[Android] Some devices are unable to complete SSL connection when using ...

Android

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Nov 30, 2017

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Version/s: 2017.3.0f1

To reproduce: 1. Download and open attached "WebRequestWWW_APItest564p2.zip" project.2. Build and run on a one of the devices which ... Read more

0
votes
By Design

Wrong layer number is being printed when printing out Physics.IgnoreRayc...

Scripting

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Nov 20, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open my attached project2. Enter Play mode3. Observe console Expected: IgnoreRaycastLayer is printed as 2Actual: Ign... Read more

0
votes
Won't Fix

[Android] VideoPlayer not playing video from URL when running project

Android

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Dec 07, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open user's project2. Enter Play mode - video is being played3. Build and Run for Android Expected: video is being p... Read more

1
votes
Won't Fix

Nested block comment with single-line comment will cause errors in shade...

Shaders

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Dec 07, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Create a new project2. Create a new Shader3. Add lines anywhere in the shader:/*//*/4. Notice, that the shader f... Read more

0
votes
Duplicate

Assertion failed error is thrown after pausing the game with a shortcut ...

Scene/Game View

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Dec 12, 2017

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Version/s: 2017.2.0b5, 2017.3.0f2

Steps to reproduce:1. Create a new project2. Enter Playmode3. Press Ctrl+Shift+P or Cmd+Shift+P at the same time4. Press "Step" butt... Read more

0
votes
Fixed

Skeletal mesh FBX importer preset selection in Project window creates crash

Asset - Importers

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Dec 12, 2017

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Version/s: 2018.1.0b1

1. What happenedSelected a skeletal mesh FBX importer preset asset and Unity crashed. 2. How we can reproduce it using the example y... Read more

0
votes
Won't Fix

Crash in scripting_icall_string_to_utf8 when using a 3rd party debugging...

Themes

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Dec 08, 2017

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Version/s: 2017.1.1f1

This crash is coming from a custom debug log implementation of third party library which does not cover the unicode characters. If y... Read more

0
votes
Fixed

[UWP] When running the app SufficientExecutionStack() method is not impl...

IL2CPP

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Dec 08, 2017

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Version/s: 2017.3.0f1

Steps to reproduce:1. Open the attached project(MobileApps.zip)2. Switch platform to Windows Store3. Build for WSA Universal (il2cpp... Read more

1
votes
Fixed

[Win] Opening project in Editor, causes Unity to terminate it without op...

Hub

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Dec 13, 2017

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Version/s: 2017.3.0f3

How to reproduce:1. Open any project2. In the Editor, select File -> Open Project3. Select any other project Expected result: Edi... Read more

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