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[Package Manager] Windows standalone x64 built with "Development Build" ...
Reproduction steps: 1. Open "alk-client.zip" project2. Build for Windows x64 (With "Development Build" and "Script Debugging")3. Lau... Read more
CommandBuffer.CopyTexture 4th method variant doesn't work
How to reproduce:1. Open Unity2. Load tester-submitted project3. Open 'copyTextureTest.unity' scene4. Play the scene5. Go to 'Main C... Read more
Editor Crashes when converting Transform to RectTransform on GameObject ...
Editor crashes when converting Transform to RectTransform on GameObject with LensFlare Steps to Reproduce:1. Create a new GameObject... Read more
[PLM] Baking stalls when using additive scene loading
Baking stalls when using Lightmapping.BakeMultipleScenes() or additive scene loading Steps for reproduction:1) Download project `Pro... Read more
[2D][Tilemaps] CMD + click does not select tile picker
The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more
'Import Logs' and '... Video' files shows up under Video Clip asset afte...
To reproduce:1. Import any video2. Transcode3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and video... Read more
[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...
Steps to reproduce:1. Open any project2. Add a Button3. Enter Play mode4. Try to click it using a Wacom tablet Expected result: it r... Read more
[iOS] Setting Screen.orientation = ScreenOrientation.Unknown crashes wit...
How to reproduce:1. Open the attached project2. Build and run on iOS device3. Click on "Unknown" button (it will set Screen.orientat... Read more
Unwanted scene dependency can be created when removing script from game...
Steps to reproduce:1. Create new project2. Create Cube prefab and script with public Object Test variable3. Add script to a cube pre... Read more
[OpenGL] Z-fighting when Camera's Near Clipping plane has very small val...
To reproduce: 1. Download and open attached project.2. Open "Scene" scene.3. Enter play mode.4. Notice the Z-fighting in presented c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject