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Disabling a canvas doesn't make the image on it invisible
Repro: 1.Download the attached project or the Tanks!!! Reference project form the Asset Store: http://u3d.as/GZ52. Load Open the Spl... Read more
Unable to Ctrl + Move to snap to grid
Steps to reproduce:1. Create a new project2. Select a game object3. Ctrl + move the object and notice that snapping does not work Ex... Read more
UnityDistanceBasedTess() crashes Unity editor without stack trace when u...
How to reproduce:1. Open Unity2. Load tester-submitted project(TesselationTest.zip)3. Open '1.unity' scene4. Select 'New Material' i... Read more
[Android][iOS] GPUInstancing doesn't recognize same material ("Objects h...
Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to Android in the Build Settings3) Make sure Gr... Read more
[UIELEMENTS] Blurriness when positioned on even + 0.5
To reproduce: open the graphic test #697 in branch 'editor/bugfix/blurry-pixel-cache-regression'. Position any of the large "Alignme... Read more
Editor crash on profiling editor
- Open a new Unity project- Open Profiler window and dock it- In the Hierarchy window and Canvas gameobject (UI -> Canvas)- Then,... Read more
[Android][VR] XRSettings.LoadDeviceByName does not quit VR mode when usi...
To reproduce: 1. Download and open attached "GearVRLoadDevice.zip" project.2. Add oculus signature file for target device.3. Build a... Read more
Disabled Canvas elements are still visible
Steps to reproduce:1. Open QA's attached project2. Open scene "Main"3. Under "Canvas" disable the "Image"4. Notice that it is still ... Read more
[2D] Batching on sprite atlas is not behaving properly
What happened:When adding the attached unitypackage to a bigger/fuller project, the batching does not behave correctly. Repro steps1... Read more
[Android] Can not select Android SDK when its set up with Android Studio...
1. Find a machine that does not have the Android SDK set up2. Run the set up of Android Studio from the website (use express setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed