Search Issue Tracker

0
votes
Won't Fix

NavMesh baked on imported mesh with low Mesh Compression is flickering i...

AI

-

Apr 13, 2016

-

Version/s: 5.3.4p3

Reproduction steps:1.Open attached project2.Open scene "TestCharacters" located in Scenes > Test3.Open the Window > Navigation... Read more

0
votes
Not Reproducible

Runtime test UNetHandlesMaxConnectionsOverflow fails on different platforms

Networking

-

Apr 15, 2016

-

Version/s: 5.4.0b15

Different error-messages when setting 65535 and 65539 (both not allowed) to m_MaxDefaultConnections in HostTopology How we can repro... Read more

0
votes
Fixed

GPU instancing with Legacy Deferred rendering path does not render insta...

Graphics - General

-

Apr 14, 2016

-

Version/s: 5.4.0b14

To reproduce the issue follow the steps:1. Open "Instancing" project2. Open "Instance" scene3. Run the scene4. Open and Enable Frame... Read more

0
votes
By Design

Calling a class that inherits from IEnumerator with yield return StartCo...

Scripting

-

Mar 08, 2016

-

Version/s: 5.3.3f1

To reproduce:1. Open the project2. Open the scene "test"3. Press "play" Notice that even though the LScriptEnumerator is called once... Read more

0
votes
By Design

[MSE] Build loses one scene

Assets Management

-

Apr 15, 2016

-

Version/s: 5.4.0b14

To reproduce:1. Open attached project2. Build and run project3. Notice that one of the scenes is not loaded Reproducible: 5.4.0b15, ... Read more

0
votes
Fixed

[WSA][WP8.1] Build fails when project contains "Unity Test Tools"

Windows Store Apps

-

Jan 29, 2016

-

Version/s: 5.2.4f1

To reproduce:1. Build attached project2. Build fails Reproducible: 5.4.0b15, 5.3.4p3, 5.0.1f1 Workaround:Changing "Compilation Overr... Read more

0
votes
Fixed

[5.4 regression] Graphics.DrawMesh MVP matrix wrong (breaks Super Fast S...

Graphics - General

-

Apr 15, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: Using 5.3:1. Open attached project "788944for5.3.zip"2. Open scene "Test"3. Change Graphics API to DX9 (or OpenG... Read more

0
votes
By Design

Custom editor window crashes at IMGUI::GUIWindow::OnGUI

IMGUI

-

Apr 15, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "FuzzyEditor"3. If "Fuzzy Logic" tab is open - close it4. In top menu, ope... Read more

0
votes
Won't Fix

Undo.RecordObject is very slow for terrains

Terrain

-

Apr 13, 2016

-

Version/s: 5.3.1f1

Edit before closing: Undo.RecordObject will perform a binary exact comparison between states of the object you are monitoring to fin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.