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[Android] Kindle Fire crashes after Handheld.PlayFullScreenVideo completed
Steps to reproduce: 1) Download attached project 'New Unity Project.zip' and open in Unity.2) Build project and run on a device.3) C... Read more
Net ids don't match
netId's don't match between multiple editors. Same number is mapped to different game object on different instances of the game. Rep... Read more
“Inl_ScriptableRenderPass.Configure” process allocates GC when the Rende...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Bolt - Duplicate operator unit options
David Svezhintsev ×!https://secure.gravatar.com/avatar/4a80348eb50c815d0d576b3d7bd1d8da?default=https%3A%2F%2Fcdn.userecho.com%2Fcha... Read more
[Android] Folders under StreamingAssets that start with the underscore c...
A folder under StreamingAssets with a name starting with the underscore character is not copied to the final APK on Android builds. Read more
[tvOS] Memory usage is consistently increasing in a tvOS build
Steps to reproduce: 1. Open attached project2. Build for tvOS3. Build generated Xcode project to Apple TV4. Keep the project running... Read more
No MipMaps are created when using "UnityWebRequestTexture.GetTexture"
Reproduction steps:1. Open project “MipRepro”2. Open scene “SampleScene”3. Enter Play Mode Expected result: the loaded texture has m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings