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Selection.objects doesn't select objects in the project window first column
How to reproduce:1. Open given Unity project2. Select Editor folder from Hierarchy in Project window3. Select Assets -> Create -&... Read more
[Win] standalone il2cpp build fails with errors
-e: when trying to compile an empty project it will fail with errors -repro:--install Editor with Windows Standalone Il2CPP support ... Read more
[Renderer] Mesh Particle Pivot offset adjustment based on particle size ...
Looks like we were using size*size before, and now it is just size.(i.e. to make the particles appear in the same position, a size o... Read more
[OSX] Editor fails to recognize installed Il2cpp support
-e: it shows an error saying Il2cpp is missing despite it being installed -repro:--install Editor with OSX Standalone Il2CPP support... Read more
[UI] Selecting gizmos doesn't work in Scene View
Steps for reproduction:1) Download the project below or create a new project2) In Scene View, try to select lights or camera3) Obser... Read more
A texture's pixels are being changed after Texture2D.Apply() is called
Steps to reproduce:1. Open QA's attached project2. Open "SceneTest"3. Enter playmode and press Z Expected result: Texture's color do... Read more
Unity Editor does not recognize assets if an importer warning has been e...
How to reproduce:1. Open Unity2. Load tester-submitted project(ShaderLineEndings.zip)3. Inspect shaders. Some will be ok, others cou... Read more
Inspector Debug mode allows ScriptableObject script to be changed to an ...
How to reproduce:1. Open Unity2. Load tester-submitted project3. Create a new 'Scriptable Object Script' using context menu4. Set in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets