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EventSystem.current.IsPointerOverGameObject(touch.fingerId) always retur...
To reproduce: 1. Download attached "NewRepro.zip" project and open in Unity 2. Open "HelloAR" scene 3. In Hierarchy go to PlaneDisc... Read more
Multi-display does not work when OpenGL Graphics API is used
How to reproduce: 1. Open the attached "OpenGLMultiDisplay.zip" project 2. Open the Build Settings and make sure "SampleScene" is in... Read more
Particle System Renderer is not updated during Runtime when SetPropertyB...
How to reproduce: 1. Open the attached project("Test_1174499") 2. Enter Play Mode Expected result: Box sprite is displayed Actual r... Read more
UI Element controls shows white textbox in Linear color space & OpenGLCo...
Pivot and Pivot Unit Mode drop-down becomes white in the sprite property window on slicing sprite with Linear color space & OpenGLCo... Read more
[MacOS] Mouse dragging lag when having BetterTouchTool active
How to reproduce: 1. Make sure BetterTouchTool is installed and active 2. Open the user attached "drag.zip" project 3. Build and run... Read more
Missing Profiler.EndSample error when profiling the Editor and switching...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler window 3. Profile the Editor 4. Switch back and forth between t... Read more
[Window Management] Window Titlebar is not aligned with the editor layou...
On maximizing any window, alignment of the Tiltlebar breaks, and also overlaps with window text Steps to repro: 1. Create a new pro... Read more
[Addressables] Exceptions are thrown at runtime when Play Mode Script op...
How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more
Unity-BlenderToFBX.py is missing "object_types" property 'OTHER' in line 38
How to reproduce: 1. Go to Unity Editor folder 2. Go to Editor > Data > Tools 3. Open Unity-BlenderToFBX.py file 4. Observe line 38 ... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
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