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PostLateUpdate.PlayerUpdateCanvases spike when enabling / disabling comp...
To reproduce:1. Open my attached project4. Open Profiler and enter Play mode5. Keep disabling and enabling Image game object (severa... Read more
Project created with the new render pipeline template has wrong frag sha...
How to reproduce:1. Open QA attached project (More information about files is in edit field)2. Inspect the frag shader output differ... Read more
Applying a prefab throws NullReferenceException
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. Open the "Menu" scene3. Select Standard Scene Manager game ob... Read more
Crash in mono_jit_runtime_invoke on project launch
To reproduce: 1. Open the project, attached by the user (ProjectConjure.zip) Reproduced in 2071.3.0f3, 2017.3.0p4, 2018.1.0b5Could n... Read more
[UI][OSX] Lightmap texture occupies the whole Lighting window after zoom...
Steps to repro: 1. Open attached project and 't1' scene on MacBook with the integrated Intel Iris GPU;2. Open the Lighting window (W... Read more
"??" operator succeeds for destroyed objects
Reproduction steps: 1. Open "null-coalesce-repro.zip" project2. Open "breakstuff" scene3. Enter Play mode Expected Result: "??" oper... Read more
[Linux Editor] [xfce] Scene view turn black after editor loses and regai...
Prerequisites: xfce desktop environmentSteps to reproduce (what I found most reliable):1. Create an empty project2. In scene view, c... Read more
Mipmaps on normal map textures are more bluish when fadeout is enabled
Steps to reproduce:1. Open user attached project2. Select the 'bugged-fadeout-normals'3. Run through the mipmaps4. Notice that it fa... Read more
Custom cursor flickering in Editor window when in play mode
How to reproduce:1. Open the attached project "994231cursor.zip"2. Open scene Assets/"test harvest action"3. Enter Play mode4. Move ... Read more
All about bugs
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