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0
votes
Fixed

[Lightning] Shadow Casters doesn’t get updated by changing ShadowMask Pr...

Shadows/Lights

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Dec 15, 2017

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Version/s: 2018.1.0b1

Shadow Casters doesn’t drop when ShadowMask Property is changed from “Distance ShadowMask” to “ShadowMask” on Mac OSX Prerequisites:... Read more

0
votes
Fixed

[UI] Cursor indicator cannot be placed on a specific text area in Light ...

Progressive Lightmapper

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Dec 15, 2017

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Version/s: 2018.1.0b1

Steps to repro: 1. Open attached project and 't1' scene;2. Open 'Light Explorer' window (Window>Lighting>Light Explorer);3. Se... Read more

0
votes
Won't Fix

Clicking apply on a UI prefab moves the scroll view content

uGUI

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Dec 15, 2017

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Version/s: 2018.1.0b1

To reproduce:1. Open attached Unity project "UI_Test.zip"2. Open "Shop" scene3. In the Hierarchy, click on "ShopCanvas"4. Click Appl... Read more

0
votes
By Design

Animation is not playing when root bone is named differently than in ori...

Animation

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Dec 03, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open my attached project2. Enter Play mode - two animations playing3. In Hierarchy, find ChangeThisToBone001 and ren... Read more

0
votes
Fixed

[Android] Device enters immersive mode even when splash screen is turned...

Mobile

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Dec 11, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open the project attached by QA2. Deploy to device3. Notice app enters immersive mode when loading Expected beha... Read more

0
votes
Won't Fix

AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash

Animation

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Dec 08, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Open bug.unity scene3. Play the scene4. Select one button to switch a layer, and ... Read more

0
votes
Fixed

[AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" whil...

Animation

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Dec 15, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open user attached project2. Open test.unity scene3. Play the scene4. Observe the freeze/crash Expected result... Read more

0
votes
Fixed

Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating ...

Asset - Database

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Dec 15, 2017

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Version/s: 2017.1.2p4

Steps to reproduce:1. Open user attached project2. Drag a game object to the project window3. Notice OnPostprocessAllAssets called t... Read more

0
votes
Fixed

Editor crash on ExecuteRenderQueue when creating custom lights

Graphics - General

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Dec 08, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open project "crash976749.zip"2. Open "planet" scene3. Main Camera -> "Custom Light Renderer (Script)" enable... Read more

0
votes
Fixed

Scripting defines are not multiplatform as indicated by a star in the pl...

Deployment Management

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Dec 15, 2017

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Version/s: 2017.2.0p3

How to reproduce:1. Open attached project2. Check that 'Scripting Define Symbols' is set as 'myDefine' on android platform-- The def... Read more

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