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0
votes
Fixed

[Android] Content type with PUT request with no upload handler shows "ap...

Android

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Aug 16, 2019

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Version/s: 2018.4.3f1, 2019.1

To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more

0
votes
Fixed

[Animation] 'Property window' remains stay open after closing the Animat...

MacOS

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Apr 09, 2020

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Version/s: 2020.1.0a23, 2020.1.0b5

After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more

0
votes
Fixed

[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...

Package: TextMeshPro

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May 07, 2020

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Version/s: 3.0.0

NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro:1. Create a new Project.2. Windows &g... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more

0
votes
By Design

Assembly reference not detected when running Editor in batch mode after ...

Scripting

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Feb 27, 2023

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Version/s: 2022.2.9f1, 2023.2.0a4

Reproduction steps:1. Open the attached “bug-assembly-reference-updated.zip” project2. Close the project3. Open the Terminal and nav... Read more

0
votes
Fixed

[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytr...

HD RP

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May 30, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1, 2022.2.0a13, 2023.1.0a1

Repro steps :- Open attached project- Open scene called "Inside"- Select Spotlight and check ray traced shadows Expected : Shadow is... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce:1. Open the attached from the link given in Edit2. In the menu bar select Build > Build Configuration3. Set 'Bui... Read more

0
votes
Fixed

[IL2CPP]Stack traces using Application.logMessageReceived callback appea...

IL2CPP

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Apr 28, 2020

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Version/s: 2018.4, 2018.4.3f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "809299 Repro.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more

0
votes
Fixed

[UIR] Lines separating packages wiggle in Packman at 150%

UI Toolkit

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Mar 26, 2020

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Version/s:

1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more

0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

UI Builder

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

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