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[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more
Editor UI Text is displayed incorrectly or blank, and "Unable to load fo...
Reproduction steps:1. Create and open any new project2. Go to Edit > Preferences > General3. Make sure “Editor Font” is set to... Read more
[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...
Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Proje... Read more
TMP_InputField does not trigger the "onEndEdit" event after pressing ESC...
How to reproduce:1. Open the “BugReport.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Enable the bottom input field to e... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
GetCustomAttributes return null on .NET 4.6
Reproduction steps:1. Open the attached project2. Make sure that Scripting Runtime Version is set to "Experimental (.NET 4.6 Equival... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
Specific machines have extremely slow asset Import time
How to reproduce:1. Open attached project "AssetImport.zip"2. In Project window, right-click on "SM_PROP_GEN_ElectricPole01" -> "... Read more
[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation