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"abort() at jsStackTrace@http://xxx.xxx.x.xxx:xxxx/Build/Test.framework....
Reproduction steps:1. Open the attached “Download freeze issue” project2. In the Build Settings (File > Build Profiles), make sur... Read more
DXR Crash when disabling all code generated meshes in acceleration struc...
How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more
[Quest 2] Significant performance difference between Vulkan and OpenGLES...
Reproduction steps:1. Open the attached project “ReproProject"2. Install the OVRmetric tool from Meta Developer Hub on Quest 2 devic... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more
Data bindings update each frame when using ListView
How to reproduce1. Open the attached “DataBindingExampleBasic.zip” project2. Open “SampleScene”3. Open the Profiler window under Win... Read more
"DllNotFoundException" error is thrown when entering Play Mode on Mixed ...
Steps to reproduce: 1. Create a new project with the Mixed Reality template 2. Enter Play Mode 3. Observe the Console window Actual ... Read more
The edge of the Terrain is breaking when painting along the edges where ...
How to reproduce:1. Open the “TerrainBug“ project2. Open the “Slyvie“ scene3. In the Hierarchy, select the “Terrain_(-1524.0, 0.0, 9... Read more
[UIR] Lines separating packages wiggle in Packman at 150%
1. Set UI Scaling to 150%2. Open Package Manager window3. Slowly resize the window vertically4. Observe the height of the lines sepa... Read more
[Search] Navigating between Saved Searches carries over all results and ...
Steps to reproduce: 1. Open a new Unity project 2. Open a Search Window with ctrl + k 3. Type in 'Main Camera' into the Search Field... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation