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Video Player is broken on some Kindle Fire devices
Steps to reproduce:1. Open attached project "VideoError.zip"2. Run and build for specified device3. Video Player will be either brok... Read more
"Revert Value to Prefab" on UI prefab messes up its own and the opposite...
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. In the hierarchy, locate Canvas --> Im... Read more
Object is deselected after moving its component to another object
Steps to reproduce:1. Open attached “MoveComponent.zip” Unity project2. Open “Test” scene3. Select "GameObject1" object in Hierarchy... Read more
Clicking Revert on a UI prefab does not change the last modified value u...
To reproduce:1. Open attached Unity project "newproject.zip"2. Open "Scene" scene3. Navigate to Canvas --> Image in the Hierarchy... Read more
[iOS] Crashes at Read() at AssetCatalogFileSystem.mm when playing videos...
To reproduce:1. Open attached project2. Build it for iOS using custom build script (Tools-> Build Script)3. Run it on iOS device4... Read more
Taking a webm or m4v video file out of StreamingAssets folder does not r...
Steps to reproduce:1. Take an m4v or webm video file and put it into StreamingAssets folder2. Take it out to any other folder3. It r... Read more
Windows VideoPlayer cannot play URL that starts with "file://" prefix
Steps to reproduce:1. Open any new project2. Set video player to run from URL3. Set URL to an m4v video4 It doesn't work5. Switch to... Read more
Pressing 'Select All' in Assembly Definition breaks it (because it has b...
To reproduce:1) Create new project2) Create Assembly Definition3) Select it and click "Select All" and apply4) Deselect and select i... Read more
Hit structure returned by method Collider2D.Distance is wrong (values ar...
How to reproduce:1. Open the "DistanceBug.zip" project2. Open the "Scene" scene.3. Press Play and watch the console. Actual result: ... Read more
Remaining lifetime of particles is non-zero when particles are given ran...
Reproduction steps:1. Open the attached project "testing972662.zip";2. Open the demo scene;3. Enter a play mode;4. Observe the resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open