Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0a6
Issue ID
973322
Regression
No
Taking a webm or m4v video file out of StreamingAssets folder does not restore it to a videoClip
Steps to reproduce:
1. Take an m4v or webm video file and put it into StreamingAssets folder
2. Take it out to any other folder
3. It remains as an unspecified video file
4. If you add the same file straight to assets and anywhere but StreamingAssets folder it works fine and is interpreted correctly
Expected: Once you take out these video files out, you should have a choice as with other video formats to have it as "Movie Texture" or "Video Clip"
Actual: After you take it out you get an error
Reproduced on: 2018.1.0a6, 2017.3.0b11, 2017.2..0p4, 2017.1.2p3
Assertion failed: GetObject failed to find Object for Library Representation: name 'pandemic-tlr1_i320' path 'Assets/pandemic-tlr1_i320.m4v' guid 473b97371b9885449af143332991d9a4
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment