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Crash in Tilemap::EditorPreviewBoxFill when using the fill tool from Til...
To reproduce: 1. Open the project, attached by the user (pontifex.zip)2. Open the "TestScene" scene3. Select Flood Fill tool in the ... Read more
Animation Previewer - Transition - Double Transform on the transition -...
Double transform happen on humanoid character when previewing a transition in the animation previewer Read more
[Recorder] Installing the recorder in our Standard Assets Example Projec...
[Recorder] Installing the recorder in our Standard Assets Example Project corrupts the recorder editor Steps to repro:1. Open our St... Read more
[Android][iOS] AudioSource playing through Google Resonance Audio SDK wi...
How to reproduce:1. Open the user attached project and "ResonanceAudioDemo" scene2. Enter playmode, notice that Cube is emitting sou... Read more
[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...
Reproduction Steps:1. Open User's project2. Set Scripting Backend to IL2CPP3. Open "ffi_unity.cs" and "ffi.cs"Correct:4. Set print_a... Read more
Canvas size depends on the latest active game view aspect ratio for all...
To reproduce:1. Open attached project2. Switch between game view tabs with different aspect ratios Expected vs actual: canvas size w... Read more
Breaking Prefab instance for missing prefab shows the Prefab Buttons "Se...
How to reproduce:1. Create a prefab2. Delete the prefab in Assets folder (scene object turns red)3. Break prefab instance for the ob... Read more
[2017.3] Dll files in Editor folders are not treated as Editor scripts
How to reproduce:1. Open the "ReproProject.zip" project2. Notice the error in Console tab Actual result: Facebook.Unity.FB is define... Read more
[FBX] Position Constraint is not converted correctly when exporting FBX ...
To reproduce:1. Open user's project2. Find game object joint3 in Hierarchy window3. In Inspector window, expand Constraint settings4... Read more
TestRunner: "Create Test Script in current folder" button activity statu...
Steps to reproduce:1. Start a new project2. Open Test Runner window3. Create and enter the 'Editor' folder4. Notice that "Create Tes... Read more
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