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Crash unloading AssetBundle when exiting Play mode
To Reproduce.1. Open the attached project & "loader" scene.2. Press Play. Stop. Press Play again. Stop again.3. The Editor shoul... Read more
Mesh doesn't lightmap correctly
Steps to reproduce : - import the project attached- open the scene "test"- select the Lowered_Areas_TEMP_02- open Lightmapping- bake... Read more
Animation window doesn't rename properties
Select a property.Single click on a Animation property.Wait.GUI let's you rename anything.But does not actually rename. Read more
There should be a warning or note in player settings about ignored setti...
1. Go to player settings in fx stand alone player2. Observe that you can enable and disable resolution dialog for a build3. Observe ... Read more
Allow calling GetSpectrumData from FMOD thread
Support suggested I used the OnAudioFileRead callback, which would work, but I cannot call GetSpectrumData inside this function beca... Read more
Parenting takes exponentially longer with the increased amount of objects
To reproduce:1. Open project "SetParentTest"2. Open scene "SetParentScene"3. Select object "SetParentTest"4. Change the value of cou... Read more
[Editor] Enabling and disabling "Play on Awake" in a hierarchy is not wo...
Enabling and disabling "Play on Awake" in a hierarchy is not working independently. 0. Place the particle system GO under the Cube i... Read more
Out of memory import 4k textures
Could reproduce on 4.3.0 beta 1 To reproduce:- Open attached project and do one of the following actions to make the editor crash 1.... Read more
Out of sync message doesn't appear
1.User 1 create any script and submit it2.User 2 take incoming script and check out it3.User 1 make any changes in script and submit... Read more
Folder will show as local after revert
1.Create Folder with any asset2. Submit it3.Delete it 4.Go to Outgoing and revert It Result :Folder will shown like local and we are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used