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Views added to unityplayeractivity are not visible once the keyboard is up
Steps to reproduce:1. Open attached project2. "New Unity Project.zip"3. Build and run on android4. On the device press "Show" to sho... Read more
[DownloadAsstant] [Mac] Visual studio for Mac is always selected in com...
To repro:0. Make sure you have Visual Studio for Mac installed (in /Applications/Visual Studio).1. Run 2018.1.0a6 DownloadAssistant.... Read more
The Adam Asset store model shows a Biped warning
Steps to reproduce:1. Open a new project2. Import attached Adam model (it's a lot smaller than downloading the whole thing)3. Select... Read more
When a class inherits from StateMachineBehaviour into a DLL, Unity does ...
Steps to reproduce:1. Extract the attached archive into a folder2. Open the Visual Studio solution located at DLLTest/DLLTest.sln3. ... Read more
Imported model joints cause incorrect normals
Steps to reproduce:1. Start a new project2. Import user provided package3. Open the test scene4. Notice that the model with joints h... Read more
Capsule partially falls through the terrain
Reproduction steps:1. Download "Reproduction.zip"2. Open Reproduction project in Unity3. Play the "Grassy Hills" scene Expected resu... Read more
[Timeline] Shortcut keys for copy from one track and paste to another tr...
Shortcut keys for copy from one track and paste to another track doesn't work on Mac OSX Steps to Reproduce:1. Create a new project.... Read more
[Light] Terrain's speed tree shadows are not getting baked when 'Mode' i...
Steps to Repo:1. Hierarchy > 3D Object > terrain2. Terrain > pain trees > edit tree > add tree3. Select light game ob... Read more
[Linux Editor] Crash in funlockfile (Material::UnshareMaterialData()) wh...
Steps to reproduce:1. Download "mini.tgz" attached by the user2. Enter "player" scene3. Drag-and-drop "scene-0-0" and "scene-1-1" to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved