Search Issue Tracker
UV Grab Pass coordinates are incorrectly received in Single-Pass mode
Steps to reproduce:1. Download and open the project2. Make sure the rendering mode is set to single pass3. Enter Playmode Expected r... Read more
Unity crashes because of an incorrectly (?) defined property
How to reproduce: 1. Open any (new) project2. Create a new scene- Play the scene to make sure it doesn't crash3. Attach the attached... Read more
"UnityEvent" doesn't work with multiple instances of the same "Monobehav...
Reproduction steps: 1. Open "UnityEventMultipleComponent.zip" project2. In the Hierarchy window click on "Fixed"3. In the Inspector ... Read more
SpriteToParticles asset crashes editor when selecting game object with C...
To reproduce:1. Open user's attached project, scene "Effector - Repeler"2. Enter Play mode or click on "Ranger - Repeler" game objec... Read more
GameObject::GetComponentIndex crash when exiting Play mode while corrupt...
To reproduce:1. Open my attached project, scene Main2. Enter and Exit Play mode Expected: editor is not crashingActual: corrupted pr... Read more
[Windows] Sounds played with PlayScheduled don't have perfect stitching ...
If User plays the shifted sound twice in a row in play mode, using PlayScheduled, the second time and eventual further times will pr... Read more
Physics.Raycast maxDistance field accepts LayerMask object as valid inpu...
To reproduce:1. Open user's project, script Caster.cs2. In line 33, observe the structure of Raycast3. Enter Play mode4. While in Pl... Read more
Assertion Failures on Coroutine leads Editor to Freeze and sometimes to ...
To reproduce: 1. Download mine attached project "coroutineOverload.zip" and open in Unity2. Open "coroutineOverload_test" scene3. Se... Read more
Unity does not notice scripting symbol changes in the ProjectSettings.as...
How to reproduce:1. Open QA attached project2. Enter play mode-- A OnGUI window is displayed (expected)3. Press 'Remove Developer Sy... Read more
[TestRunner] System.MissingMethodException : Method not found: 'System.R...
How to reproduce:1. Download and open the attached project2. Open the TestRunner windows3. Click EditMode and execute NewEditModeTes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components