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0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

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May 11, 2015

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Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
Fixed

[Profile Analyzer] Frame chart always retains same size when zooming in ...

Package: Profile Analyzer

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Apr 07, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more

0
votes
Fixed

Profile Analyzer - Large microsecond time listings are drawn under the '...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more

0
votes
Active

AsyncReadManager.GetFileInfo fails to get files when they were created d...

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Mar 14, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “WebGLQuads” project2. Open “Assets/FileInfoResult” Scene3. Enter Play Mode4. In the Console... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce:1. Open the attached project ("case_1176258-DigitalTwin.zip")2. Set target platform to WebGL3. Build Player Content... Read more

0
votes
Fixed

PolygonCollider2D.points shows "Assertion failed on expression: 'm_data ...

Physics2D

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Jun 21, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PolygonCollider2DSetPointsAssert.zip)2. Open the "Scene01" scene3. Enter Pl... Read more

0
votes
Active

Visual artifacts appear when the HD Dynamic Resolution Component changes...

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Jun 05, 2025

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Version/s: 6000.0.49f1, 6000.1.6f1

Reproduction steps:1. Open the attached project "ReproProj"2. Go to PikPok > Build Configs3. Select “QA” in the left panel4. Clic... Read more

2
votes
Fixed

[2019.2] UI elements are not rendered in displays that are not 'Display ...

uGUI

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Aug 02, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1173805.zip' project2. In Game window select 'Display 2' Expected result: UI elements are... Read more

0
votes
Fixed

SpeedTree shaders give warnings about pow(f, e) after being compiled

Graphics - General

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May 04, 2020

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Version/s:

1. Open Universal Render Pipeline renderpipeline template2. Find a speedtree shader3. Click compile and show code This reproduces fo... Read more

0
votes
Fixed

[Package Manager] Unable to uninstall cinemachine package

Packman

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Mar 25, 2020

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Version/s: 2020.2.0a5

-NullReferenceException error is thrown on selecting installed cinemachine package.-Unable to select installed cinemachine package t... Read more

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