Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
2022.3.60f1
6000.0.43f1
6000.1.0b11
6000.2.0a7
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-100207
Regression
No
AsyncReadManager.GetFileInfo fails to get files when they were created during runtime.
Reproduction steps:
1. Open the attached “WebGLQuads” project
2. Open “Assets/FileInfoResult” Scene
3. Enter Play Mode
4. In the Console window, observe the logged information about the files
Expected result: All the files exist and their information is provided
Actual result: Some of the files' state is “Absent”
Reproducible with: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Reproducible on: macOS Sequoia 15.3.1 (M1 Max), Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
Add comment