Search Issue Tracker

0
votes
Fixed

[GLCore] Double datatype is allowed and produces errors in compiled code

OpenGL

-

Jan 26, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project2) Click on Test.shader - notice no errors are given3) Click Compile and show code (for GLCore)4) In ... Read more

0
votes
Won't Fix

[tvOS] Application with gamecenter freezes when waking AppleTV from sleep

tvOS

-

Apr 05, 2016

-

Version/s: 5.3.4p1

This is tvOS bug. Radar 25826749 submitted. Reproducible with "tvOS 9.2.1 beta 3" build. Steps to reproduce:1) Put Apple TV to sleep... Read more

0
votes
Fixed

[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...

DirectX

-

Apr 05, 2016

-

Version/s: 5.2.4f1

To reproduce:1. Download SetShadersCrash_FinalStripped.zip3. Follow instructions in "Building and Running the SetShadersCrash Projec... Read more

0
votes
Fixed

[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0

OpenGL

-

Apr 05, 2016

-

Version/s: 5.3.4p1

Repro steps:1) Open the project and ShaderArtifacts.scene2) Switch platform to standalone Mac and change graphics API to OpenGL23) N... Read more

0
votes
By Design

[D3D11][D3D9] RenderTexture with half format produces artifacts

DirectX

-

Apr 06, 2016

-

Version/s: 5.4.0b12

Project:PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets ... Read more

0
votes
Fixed

PlayerSettings.useDirect3D11 obsolete - console warning message is not p...

DirectX

-

Apr 06, 2016

-

Version/s:

To reproduce issue follow the steps:1. Create new project2. Open new scene3. Create the script with following code and attach to any... Read more

0
votes
Fixed

[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3

tvOS

-

Apr 06, 2016

-

Version/s: 5.3.4f1

1. Create new project2. Build and Run to tvOS3. XCode will open and nothing will happen If XCode 7.2 is used then it will start buil... Read more

0
votes
Fixed

[iOS] XCode throws compile error with System.IntPtr in .dll

IL2CPP

-

Apr 06, 2016

-

Version/s: 5.3.4p1

1. Open attached project2. Build to iOS with IL2CPP3. XCode will fail building Read more

0
votes
Not Reproducible

Leaving fullscreen resets resolution set via Screen.SetResolution

MacOS

-

Apr 07, 2016

-

Version/s: 5.3.4p2

1. Open attached project2. Build to OSX standalone3. Enter different resolution into input fields and press button4. Make app window... Read more

0
votes
Duplicate

[OSX] Running an app with Native Resolution or switching to anything sig...

MacOS

-

Apr 07, 2016

-

Version/s: 5.3.4p2

To Reproduce: 1. Build run & this app (don't enable resolutions dialog).2. Observe that when the app is launched the UI elements... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.