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PackedMemorySnapshot: NativeArray memory is not captured in it
To reproduce:1) Open attached project and scene2) Play it3) Click Bugreport->Open Test Code Window4) Click "Capture Memory 'Edito... Read more
[Animation] Null Reference exception occurs when trying to add/delete th...
Null Reference exception occurs when trying to add/delete the event or changing sample number. Steps to reproduce: 1. Create a new P... Read more
[Hololens] [Remoting] Crash when doing things in a weird order
To reproduce:1. Make sure the remoting app is not open on the hololens2. Begin remoting in unity to the IP of the hololens3. Start p... Read more
[Hololens] [Remoting] [Single pass instanced] Cube is being clipped stra...
See attached screenshot. To reproduce:1. Remote the vr-test-project to the hololens in "single pass (instanced)" mode2. open the "si... Read more
[2D] Crash when player collides with collider
How to reproduce:1. Download attached project file and open "Test Environment" Scene2. Enter Play Mode and play with blue cube in le... Read more
MonoBehaviours with identical names but different Namespaces attached to...
Steps to reproduce:1. Open attached “ReferenceTest.zip” Unity project2. Open “Main” scene3. Select “References” object in Hierarchy4... Read more
[UI] Lighting settings are not saved after reloading the scene
Steps to repro: 1. Open attached project and 't1' scene;2. Notice that a cube has a blue'ish tint;3. Open Lighting window (Window>... Read more
[XR][Android] Directional Light shadows don't appear in the right eye vi...
Device: Pixel 2SDK: CardboardAPI: GLES3Rendering: Single Pass Shadows cast by directional light don't render at all in the right eye... Read more
[VR][Android] Set Target Buffers broken in Single Pass Rendering
Device: Pixel 2SDK: CardboardAPI: GLES3Rendering: Single Pass The left eye for the Set Target Buffers scene clips in and out of view... Read more
[ReflectionProbes] Realtime reflection probe throws error after pressing...
Steps for reproduction:1) Create a new scene2) Create a new reflection probe3) Change the type of reflection probe to realtime and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs