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Memory leak errors in the console when searching in the Hierarchy
Steps to reproduce : - import the project attached- open the scene- search for "light" in the Hierarchy- select a light and notice t... Read more
WWW.texture destroys quality by converting PNG from sRGB->2.0 gamma and ...
WWW.texture will create the texture in the active colour space only It is not possible to choose which colour space to use, which is... Read more
-e GameCenter.mm uses a non-thread safe static var
GameCenter.mm uses a non-thread safe static var AchievementWrapper.reportProgress uses a static variable (achievementCache) with no ... Read more
The terrain texture is not visible in the built project
Steps to reproduce:1. Open the project provided by the user2. Open the "FromHelicopter.unity" scene3. Play the scene in the editor a... Read more
Terrain performance glitch when Quality settings window is open
Note: this issue does not involve play modeTo reproduce:1. Open project MecanimTute2. Open scene Main3. Select terreno in scene4. Se... Read more
Asset bundles fail to build for BB10
Asset bundles fail to build. Read more
Custom shaders wont be exported to the asset bundle correctly when usin...
Steps to reproduce : - import the project attached- go to Build > AssetBundles- open the scene ShowAssetBundle and notice the glo... Read more
Can't select transparent objects with surface shader when clicking on no...
Steps to reproduce : - create a new project- create a cube- create a material and set the shader to Transparent - Diffuse- set the t... Read more
Shaders with fullforwardshadows render on top of others in deferred (reg...
Shaders with fullforwardshadows directive render on top of other objects when deferred lighting is enabled. Worked in 4.1, stopped w... Read more
[Camera] OS X standalone graphics are broken when 1 camera w/ clear flag...
To reproduce:1. Open NGUI-dynamic-font-test project2. Open scene test3. In scene view move one of the labels.4. In game view you'll ... Read more
All about bugs
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Latest issues
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