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Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones with ... Read more
[Subgraph] Infinite Recompile when a subgraph using 'Random' is connecte...
Repro steps:1. Import the attached package.2. Disable the Size block.3. Observe the infinite compile. Expected outcome:- The VFX to ... Read more
Custom RendererFeature doesn’t render anything if event is “AfterRenderi...
To reproduce:1. Open attached project;2. Open the "Sample" scene;3. Toggle Post Processing on the Main Camera and observe the differ... Read more
[Scene] Value flickering when moving objects with the Scene view gizmo a...
Repro steps:1. Import the attached package and open the ReproScene scene.2. Zoom out until you can see the whole Sphere3. Select the... Read more
[WebGL] Editor freezes during Recompilation after Building using BuildPi...
Reproduction steps:1. Open user attached project2. In the Menu Bar click Build -> Build Web3. Edit any script4. Focus Unity Edito... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce:1. Open the attached "1302104 repro" project Expected results: the project is opened without any errorsActual resul... Read more
"d3d12: CreateGraphicsPipelineState failed." is thrown when drawing geom...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Go to File -> Build And Run3. Observe the procedur... Read more
[Precision] Errors when there's a precision discrepancy between subgraph...
Repro steps:1. Import the attached package.2. Open the ParentGraph SG3. Change the precision to 'Half'4. Observe errors. Expected ou... Read more
GUIUtility:ProcessEvent warning when building for Android
When building for Android the following warning is produced on build completion... File C:\Users\[USER]\.android\repositories.cfg co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object