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1
votes
Fixed

[Mobile] PlayerSettings Version input field not saving when multiple Ins...

Mobile

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open attached “ProjectSettings.zip” Unity project2. Have two Inspector windows open3. Open Player Settings4. E... Read more

0
votes
Fixed

Managed DLL in the Editor folder doesn't get loaded when assembly defini...

Scripting

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Nov 22, 2017

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Version/s: 2017.3.0b10

Steps to reproduce: 1. Open attached project2. Observe the console error Actual result: the managed DLL in Editor folder doesn't get... Read more

0
votes
By Design

[UI Element] Incorrect icon for the .USS and .uXML file appers in the pr...

UI Toolkit

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Nov 23, 2017

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Version/s: 2017.3.0b10

What happened: The icon for the .USS and .uXML file appears as a unity icon with grey background whereas it should appear as a white... Read more

0
votes
Fixed

RectTransforms of children in duplicated UI hierarchies differ from orig...

Themes

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Nov 23, 2017

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Version/s: 2017.2.0p3

Steps to reproduce: 1. Create new project2. Set pivot mode to center3. Add Scroll View to scene4. Select it in hierarchy and start d... Read more

0
votes
Fixed

[IL2CPP] Assigning values for another class' variables makes application...

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Oct 29, 2017

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Version/s: 2017.2.0b1, 2017.2.0f3

Reproduction steps:1) Download attached project (963785_reproARMcrash.zip)2) Build and run it on an Android device-- Notice that app... Read more

0
votes
Fixed

[iOS] Meshes are almost black on device screen when going through the Ev...

Mobile

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Nov 23, 2017

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Version/s: 2018.1.0a5

Steps to reproduce:1) Download attached project and open in Unity2) Make sure Multithreaded Rendering is enabled in the Player Setti... Read more

0
votes
Fixed

Launcher - Open Project button doesn't work after Sign In

Hub

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Nov 23, 2017

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Version/s: 2017.3.0b11

If you sign into a Unity account using the launcher and then attempt to press the Open Project button, the button will do nothing. S... Read more

0
votes
Won't Fix

[Android Adreno] [Vulkan] Rendering MotionVector from MeshRenderers gene...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b10

Steps:1. Build Android Vulkan Player with repro project2. Run it on Android Vulkan device (Adreno GPU e.g. Google Pixel 2)3. Observe... Read more

1
votes
By Design

Generating squares with meshes larger than ~65500 vertices causes wrong ...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b9

How to reproduce:1. Download attached project file2. Select GameObject in Hierarchy Window3. In Inspector Window, change Mesh Genera... Read more

0
votes
Duplicate

Default reflection probe data remains intact even after deleting GI cache

Progressive Lightmapper

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Nov 11, 2017

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Version/s: 2017.3.0b8

This bug only occurs when there is an occlusion culling data locally stored in the project. How to repro:1. Open attached project "a... Read more

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