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0
votes
Won't Fix

[.NET 3.5][Mono][Mobile] Unity fails to retrieve internal strings due to...

Mono

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Oct 08, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1) Open the attached project.2) Build and run on an Android or iOS device (with .NET 4.6 and Mono enabled).3) Wai... Read more

0
votes
Fixed

SphereCast returned hit point snaps to closest edge of mesh collider whe...

Physics

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Dec 02, 2017

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Version/s: 2017.2.0f3

1. Open the attached project "SphereCast Hit Point Edge Snap.zip"2. Load "Test" scene3. Go to scene view window and select Wireframe... Read more

1
votes
Fixed

'Optimized GUI Block text buffer too large' error is thrown if Player Se...

Inspector Framework

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Dec 04, 2017

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Version/s: 2017.2.0p3

To reproduce:1. Create a new project2. Change Inspector mode from 'Normal' to 'Debug'3. Open Player Settings Expected vs Actual: the... Read more

0
votes
Fixed

[Umbra] Default reflection texture also contains objects from the scene

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2017.3.0b6

Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. S... Read more

0
votes
Fixed

[LPPV] Low performance in Scene view on complex scene

Progressive Lightmapper

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Sep 09, 2017

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Version/s: 2017.2.0b10

Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more

0
votes
Postponed

[OSX] Canceling any Asset import results in Unity crash

MacOS

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Dec 01, 2017

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Version/s: 2017.3.0b11

Steps to reproduce:1. Download create new project2. Open asset store3. Download any assets (e.g. "free trees" assets )4. Chose to im... Read more

0
votes
Fixed

Ticking "Launch Unity" after installation causes Unity to be started in ...

Hub

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Dec 04, 2017

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Version/s: 2017.3.0f1

Windows only What happened:Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explorer t... Read more

0
votes
By Design

CharacterController's Step Offset broken when stepping onto flat mesh co...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "BugReport.zip"2. Open "Steps" scene3. Inspect that yellow steps have mesh colliders and... Read more

0
votes
Duplicate

Colliders can be passed through with FirstPersonController if moving ran...

Physics

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Dec 04, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open attached Unity project "walkoffset.zip"2. Open "Steps" scene3. Go into Play mode4. Try moving up the pink stair... Read more

0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

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Dec 04, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open given Unity project2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In GameO... Read more

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