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0
votes
Fixed

Exception thrown on deleting folder from Favorites in Project Browser

Project Browser

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Mar 23, 2020

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Version/s: 2020.2.0a4

If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

4
votes
Won't Fix

Elbow bone flips 180 degrees around local X-axis in Scene view when play...

Animation

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Sep 14, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project "AnimTest.zip"2. In the Scene hierarchy, select "RabbitHumanoid"3. Press Play a... Read more

0
votes
Feature Request

[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...

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Mar 24, 2023

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Version/s: 2022.3.0f1

Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more

0
votes
Fixed

Errors are thrown when installing the com.unity.xr.oculus package in a p...

Package: Oculus XR Plugin

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Aug 06, 2025

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Version/s: 4.5.0

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Package Manager (Window > Package Manager)3. Click the “+” ... Read more

0
votes
Fixed

[Profile Analyzer] Console warning when using Compare and clicking the F...

Package: Profile Analyzer

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Mar 25, 2020

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Version/s: 0.6.0-preview.1

Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. Enter Play Mode3. After the frames reach 4-digits, in Profiler w... Read more

0
votes
Won't Fix

EnumFlagsField width is not wide enough to contain the widest entry of t...

UI Toolkit Controls

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Mar 30, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.19f1, 2023.2.0b15, 2023.3.0a11

Summary:For the EnumFlagsField control, as you can see in the image below, since "Nothing" is currently selected, the width of the d... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

1
votes
Fixed

[HDRP] Entering Play mode when Render Pipeline Asset is set to None and ...

HD RP

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Aug 02, 2022

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Version/s: 2021.3.8f1, 2022.1.12f1, 2022.2.0a7

Reproduction steps:1. Open the user's attached "2021 HDRP test.zip" project2. Go to Edit > Project Settings > Graphics3. Set t... Read more

0
votes
Fixed

All of the Spline points are placed in the prefab position, and an “Inde...

Package: Splines

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Apr 03, 2023

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Version/s: 2.1.0

How to reproduce:1. Open the user’s attached “Deadshot.zip” project2. Add “Cable” prefab to a scene view3. In the Scene window toolb... Read more

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