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0
votes
Fixed

Request couldn't be processed error in Service window

Connect

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Jun 01, 2016

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Version/s: 5.4.0b15

Many times when I create a new project I am seeing a "Request couldn't be processed" error show up in the Services window. Looking a... Read more

0
votes
Fixed

Cannot use custom materials when CommandBuffer blitting from CameraTarge...

Graphics - LowLevel

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Sep 17, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open the user's attached project from "commandBufferCameraBlitTest.zip"2. See in Game View the cyan color becaus... Read more

0
votes
Duplicate

Long Author name is not truncated with ellipsis in Package Manager

Packman

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Jan 12, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Press “+” button4. Select “Create package…”5. Add any... Read more

0
votes
Active

Crash on mdb_txn_renew0 when performing various Unity operations in a pr...

Search

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Feb 11, 2026

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Version/s: 6000.3.6f1, 6000.4.0b5, 6000.5.0a4

How to reproduce:Steps are unclear, however the issue was observed to occur when:- Opening projects- Creating new projects- Importin... Read more

0
votes
Fixed

[Window Management] Physics layer collision matrix overlaps on the slide...

Window management

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Mar 26, 2020

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Version/s: 2018.3, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b3, 2020.2

The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more

0
votes
Fixed

Crash when closing UI element in WebGL build

WebGL

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Mar 22, 2022

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Version/s: 2020.1.0a24, 2020.3.28f1, 2021.1

Reproduction steps:1. Open the user's attached project2. Build it3. Run the build and press 'i' a few times Expected result: The inv... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

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Dec 28, 2015

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Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more

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