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[ProBuilder] Mesh reverts to its default shape when different Material i...
Reproduction steps:1. Open attached "Pro Builder Mesh Revert Repro.zip" project and Scenes/SampleScene scene2. Select Tools/ProBuild... Read more
[HDRP] Area light baked shadow mask create unexpected shadows
Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more
Shadow is not being rendered after updating shadow map
How to reproduce:1. Open attached project "raytracebbd.zip"2. Open "lightTest" scene3. Enter Play Mode4. Press Spacebar to update th... Read more
Crash when using Paste Material Properties on a Material with no assigne...
How to reproduce:1. Open attached project "case_1297087_copymaterials.zip"2. Select "Golem01MAT.mat" ("Golem" > "Materials" folde... Read more
[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...
2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a en... Read more
[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...
How to reproduce:1. Open the attached project named "Case_1299116"2. Open the OutdoorsScene3. Observe the Game View - the Base gameO... Read more
[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...
How to reproduce:1. Open the user's attached project2. Load the Scene "MainMenu"3. Click on the "Store" button4. Click on the "In-Ap... Read more
InspectorElement does not get updated when using Bind()
How to reproduce:1. Open the attached '1299036.zip' project2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindi... Read more
[XR SDK] Player window image scaling is multiplied when Player window is...
Reproduction steps:1. Create a new project2. Enable XR SDK (Project Settings->XR Plug-in Management)3. Enable MockHMD Plug-in pro... Read more
[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...
How to reproduce:1. Open the attached "1303672_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object