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iPhone 13 information is not included in the DeviceSettings.mm file
Reproduction steps: 1. Create and open a new project 2. Build the project to iOS 3. Open the "DeviceSettings.mm" file 4. Observe the... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce: 1. Open the attached project (TestError.zip) 2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations... Read more
Custom Shader not rendered correctly when no opaque objects are in the s...
How to reproduce: 1. Open the "UnityShaderBug.zip" project 2. Go to File>Build Settings 3. Choose iOS and build 4. Open the built pr... Read more
Color temperature mode does not work with Enlighten realtime GI in playe...
Steps to reproduce: 1. Download and open CornellBox project. Use an appropriate branch for your RP of choice 2. Open CornellBox sce... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps: 1. Create a project using the High Definition RP template 2. Press Play 3. Observe the camera rotation when movi... Read more
[Addressables] LoadAssetAtPath method null exception is unhandled when l...
Reproduction steps: 1. Create a new project 2. Install the Addressables package: Window > Package Manager > Search for "Addressables... Read more
[HDRP] CameraCaptureBridge is not invoked on the build
Reproduction steps: 1. Open the attached project 2. Open Assets > Test 3. Enter play mode and observe 4. Build and Run Expected res... Read more
Handles don't rotate when using Handles.FreeMoveHandle
How to reproduce: 1. Open the attached project (Handle Free Move Bug.zip) 2. Open scene Assets/Scenes/SampleScene 3. In the Scene vi... Read more
Multiselect with the keyboard does not work as intended when using arrow...
How to reproduce: 1. Open the project "LTSBugs.zip" 2. In the Project window select "icon_camera 1" 3. Hold the shift button and pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map