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0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

1
votes
Duplicate

[WebGL] Scrolling causes random cursor jumps in chrome browser builds

Deployment Management

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Oct 28, 2016

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Version/s: 5.4.2f2

Reproduction steps:1. Download the attached project2. Build the project to WebGL platform3. Open it with chrome4. Click on '2' to lo... Read more

0
votes
Fixed

Scene viewport has a flickering triangle when primary Graphics API is se...

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Mar 16, 2023

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Version/s: 2022.2.10f1, 2023.1.0b7, 2023.2.0a6

How to reproduce:1. Open the "GLES FLICKER" project2. In Scene view, observe the viewport3. In Game view, observe the viewport Expec... Read more

0
votes
Fixed

Baked Lightmap preview result is very different from the baked one

Progressive Lightmapper

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Jun 20, 2023

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Version/s: 2023.2.0a21

When using the Baked Lightmap visualization mode, we can switch between a preview state (auto replacement) and a baked state (Lightb... Read more

0
votes
Won't Fix

Burst errors spammed in the Console when installing recommended packaged...

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Apr 22, 2025

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Version/s: 6000.2.0a1, 6000.2.0a9

Steps to reproduce: Create new Unity project Open Multiplayer Center window Select “Sports” Genre Select “Number of Players” > 2 ... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

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Apr 01, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open attached Project "Case_1232580" and load "SampleScene"2. Press Play Reproducible with: 2019.3.8f1, 2020.1.0... Read more

0
votes
Fixed

[RenderGraph] [XR] Imported textures are not using the correct dimension...

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Apr 25, 2025

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Version/s: 6000.2.0a9, 6000.3.0a1

Steps to reproduce: Actual results: Expected results: Reproducible with versions: Not reproducible with versions: Can’t test with ve... Read more

0
votes
Duplicate

Vector3 does not implement IFormattable interface

Scripting

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Aug 26, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.2f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more

0
votes
Fixed

OpenGL/GLES static const vector returns incorrect data

Shader System

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Sep 10, 2020

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Version/s:

Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

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