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GetPixel() on a Texture2D will always return White on Android devices
Steps to reproduce:1. Open user attached project "NawmalAR.zip"2. Build for android device3. Print or open image "P.png" on the moni... Read more
Input field stays highlighted after Enter key is pressed
Steps to reproduce: 1) Open Unity and create a new project2) Select any gameObject in the Hierarchy tab(camera or Directional Light)... Read more
[Timeline] Deleting duplicated animation track from other timeline remov...
To reproduce:1. Open project2. Open "S" scene3. Select 'New Timeline', copy Animation track from it4. Paste Animation track to "New ... Read more
Animator.GetBehaviours returns empty array after a scene has been saved
To reproduce:1. Open attached Unity project "GetBehaviours.zip"2. Open "MyScene" scene3. Click on "GameObject"4. Inspect States (the... Read more
Entering playmode with profiler open and UI in the scene crashes in UI:...
Steps to reproduce:1. open attached project2. open profiler window and maximize it3. enter playmode4 (optional) if it didnt crash ye... Read more
[Android] Handheld.PlayFullScreenMovie with FullScreenMovieScalingMode.A...
Reproduction steps:1) Download and open reproproj.zip project2) Build and run main.unity scene on an Android device3) Touch the scre... Read more
"FileNotFoundException: Could not find file" error when the path to scri...
To reproduce: 1. Download attached project "IssuePathTooLong.zip" and open in Unity2. Create one more subfolder in "ReallyLongFolder... Read more
Selecting a Mesh in the Skinned Mesh Renderer with a Cloth attached caus...
1. Open any (new) project2. Create a Plane gameobject3. Attach a Cloth component to the Plane4. Remove the Mesh Renderer component f... Read more
Having the self- and inter- collision gizmos visible lowers performance ...
How to reproduce: 1. Open any (new) project2. Create a Sphere primitive3. Attach a Cloth component to it4. Select the Self-/Inter- c... Read more
[Regression] Standalone built game crashes when Direct3D12 is the first ...
How to reproduce:1. Download attached project file and open "Test" Scene2. Build game on Standalone3. Launch game on Windows 7/10 wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject