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Transform Reference button leads to a missing page
How to reproduce: 1. Create a new Unity project 2. Select any object in a Hierarchy 3. In the Inspector, press 'Open Reference for T... Read more
Show compiled code for compute shaders has the "Cancel" button greyed out
Select a compute shader with variants, click on "Compile and show code". Expected: Cancel button is active when compiling variants. ... Read more
No values are returned when using AddressableProfileSettings.GetValueByName
How to reproduce: 1. Open the user's attached project 2. Go to BugReport -> Print paths 3. Observe the Console Expected result: the... Read more
Crash on IsTypeTreePPtr when switching variable to another type that inh...
Reproduction steps: 1. Open the user's attached project 2. Open the scene 'Assets\Scenes\SampleScene' 3. Select 'TestObject' in the ... Read more
Rect tool enables to move root Prefab in Context mode
How to reproduce: 1. Create new project 2. Create new Plane 3. Make it a Prefab 4. Edit Plane in Context Mode 5. Try to move prefab ... Read more
[HoloLens1] Keyboard automatically dismisses after 1-2 seconds from bein...
How to reproduce: 1. Open the attached project "case_1337129-CaretBug.zip" 2. Open Build Settings (File>Build Settings) 3. Set Targe... Read more
[Android] Building a project where product name starts with a number res...
Reproduction steps: 1. Open the attached "1363626test.zip" project from the google drive link 2. Go to Project Settings > Player > P... Read more
Crash on __pthread_kill when upgrading project while having '[RequireCom...
Reproduction steps: 1. Upgrade the user's attached project to one of the reproducible versions Expected result: The Editor does not... Read more
[ChromeOS] When Patch and Patch And Run build options are used there is ...
How to reproduce: 1. Create a new project 2. Open the Build Settings and switch the Target Platform to Android 3. Enable the Develop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph