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[SpriteEditor] contents will disappear upon exiting playmode
Reproduction steps:(Gif in the Edit)1) Open attached project.2) Select any sprite in Assets window, hit Sprite Editor in Inspector.3... Read more
Shader function UnityGI UnityGlobalIllumination specific overload causes...
Project Steps:1. Downloade asset store project "Blacksmith - Enviroment").2. Use glcore API. (For some reason legacy doesn't fail).3... Read more
[WebGL] on graphics api settings change audio files get reimported
-e: see title, doesn't do that for standalone builds -repro:--import the standard assets from asset store--switch platform to WebGL-... Read more
[Android] Reading an AssetBundle from StreamingAssets with WWW results i...
When trying to load AssetBundles from StreamingAssets with WWW a java.io.FileNotFoundException is thrown. The same code works fine i... Read more
[SpriteEditor] Change Shape values can be saved despite the warning that...
Reproduction steps:(Gif in the Edit)1) Open attached project.2) Go into playmode, select any sprite in Asset window.3) In Inspector ... Read more
[ReflectionProbes] Multi-selecting reflection probes now displays only o...
To reproduce:1. Create new scene2. Create 2 reflection probes3. Select them both4. Notice that only one preview is shown Regression ... Read more
Drag and drop prefab into scene of another Unity instance gives random o...
Steps to reproduce: 1. Download attached DragAndDropError.zip, there are two projects: "DragMe" and "ToThis".2. Open both of them wi... Read more
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce:1. Create new scene2. Add reflection probe3. Move it around4. Notice horrible lag and hundreds of UI messages logged in... Read more
MissingReferenceException when aborting save pop up generated by Sprite ...
Reproduction steps:(Gif in Edit)1) Open attached project, select any sprite in the Asset window.2) Hit Sprite Editor button in Inspe... Read more
[SpriteEditor] Sprite name changes to "Sides" value temporarily
Repro steps:(Gif attached)1) Open attached project and select any sprite in Asset window.2) In Inspector hit Sprite Editor and edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used