Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0b10
Issue ID
782199
Regression
Yes
Shader function UnityGI UnityGlobalIllumination specific overload causes compilation errors
Project Steps:
1. Downloade asset store project "Blacksmith - Enviroment").
2. Use glcore API. (For some reason legacy doesn't fail).
3. Notice all surface shaders failed to compile.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when installing the "QuickStart" page in the Multiplayer center
- Package Manager's Filter Panel does not show borders when viewed on Windows
- Blend Tree Threshold fields accepts NaN/Infinity values causing Node backgrounds disappear in Animator Controller view
- Animator Controller Layer Weight field accepts “NaN” as a valid value instead of rejecting it
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center
Add comment