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0
votes
Fixed

[Layers] When layer's name is too long, it becomes invisible in drop dow...

Graphics - General

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Mar 18, 2016

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Version/s: 5.2.4f1

Steps to reproduce:1. Open attached project and open scene "layergg".2. Select game object named "GameObject".3. In "Inspector" wind... Read more

0
votes
Fixed

[GLCore][HLSL2GLSL] Using uniform naming t0 or other generated ones resu...

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info:Using sames names that a generated in HLSL2GLSL translation results in redaclaration. For example glsl shaders in unit uses tem... Read more

0
votes
Fixed

Editor crashes upgrading project in AnimationCurveTpl<Vector3f>::Evaluat...

Animation

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Feb 25, 2016

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Version/s: 5.3.2f1

Crashing when upgrading from 5.2 -&gt; 5.3 and 5.2 -&gt; 5.4. Repro steps:1. Open project "animation_crash.zip" with 5.3 or 5.4 vers... Read more

0
votes
Won't Fix

Child Box Collider is scaled incorrectly when parent scale is set to the...

Physics

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Mar 18, 2016

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Version/s: 5.3.2f1

To reproduce issue follow the steps:1. Open Unity Bug Test2. Run Unity Bug Test Scene3. Observer "BugGameObject" GameObject and it's... Read more

4
votes
Fixed

Canvas, disabled on start, gets blurry when streched

UI

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Mar 17, 2016

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Version/s: 5.3.3p2

Steps to reproduce:1. Download and open attached project "townsendLandon_BallWithHands_Unity5.zip"2. Open scene "grasslands_03"3. Ma... Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

0
votes
Fixed

[OSX] System.Environment.SpecialFolder.Personal returns different path o...

Scripting

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Mar 02, 2016

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Version/s: 5.3.3f1

1. Open attached project2. Open scene "MainScene"3. Press play and look at console, it will print /Users/yourusername folder4. Build... Read more

2
votes
Won't Fix

Animator Override controllers not playing animations on device

Animation

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Mar 18, 2016

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Version/s: 5.3.3f1

Animator Override controllers not playing animations on device when the AnimationController is in a AssetBundle and the AnimatorOver... Read more

0
votes
By Design

Shadows casting through opaque objects, which don't cast shadows

Shadows/Lights

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Mar 18, 2016

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Version/s: 5.3.3p3

BY DESIGN: If big cube isn't in the shadow buffer there is no way for the bottom plane to know it occludes the shadow caster To repr... Read more

0
votes
Duplicate

Exception calling AndroidJavaObject.Call<AndroidJavaObject>() from a cus...

Android

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Mar 18, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Press the "Call" button4. Watch the ... Read more

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