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0
votes
Fixed

Split timeline clip easing in resets from the origin instead of current ...

Timeline

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Aug 22, 2017

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Version/s: 2017.1.0p4

Steps to reproduce:1. Create new project2. Create an object to animate (a Cube is fine) and a Timeline controller for it3. Record a ... Read more

0
votes
Fixed

Game Objects are sorted incorrectly when drawn with Handles.DrawCamera()...

Camera

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Oct 30, 2017

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Version/s: 2017.3.0b6

To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on the "Main Camera";4. Make sure Light... Read more

0
votes
Fixed

Windows Standalone player (exe) has no product version/file version in p...

Windows

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Oct 30, 2017

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Version/s: 2017.2.0f3

To reproduce:1) Create new project2) Build Windows Standalone build3) Open up properties of built player's .exe4) Go to 'Details' ta... Read more

6
votes
Fixed

RectTransofrm resets it's coordinates to zero when selecting "Apply" on ...

uGUI

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Oct 30, 2017

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Version/s: 2017.3.0b6

Reproduction steps:1. Open the attached project "test.zip";2. Open scene "bug_reproduction.unity";3. Select 'Model/Presentation/Canv... Read more

1
votes
Fixed

Particle system under canvas disappears sometimes when camera is moving

Visual Effects - Legacy

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Oct 31, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Open "Scene" scene3. Hit play4. Move camera using WSAD Expected result: Particle... Read more

0
votes
By Design

The Background of the Camera is not Cleared when using Handles.DrawCamer...

Camera

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Oct 31, 2017

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Version/s: 2017.3.0a7

To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more

0
votes
Fixed

When a Parent gameobject is trying to change Child's Animator.Parameter,...

Animation

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Oct 27, 2017

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Version/s: 5.6.3f1

Steps to reproduce:1. Open QA's attached project2. In the Hierarchy select "Parent" gameobject3. Open Animation tab, switch from "Do... Read more

1
votes
Fixed

Canvas doesn't retains it scale if it is set as child of another canvas

uGUI

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Oct 27, 2017

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Version/s: 2017.2.0f3

If using two canvases one with Canvas Scaler mode set to Constant Pixel Size and other Scale with Screen Size. Setting canvas with S... Read more

1
votes
Fixed

Gravity not affecting object after removing fixed joint

Physics

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Oct 28, 2017

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Version/s: 2017.1.0f3

To reproduce:1) Open attached project and scene in it2) Play it3) Select Sphere4) Remove Fixed Joint component Expected: Gravity mak... Read more

0
votes
Postponed

Importing animation from Maya causes Unity to crash

Scene Management

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Oct 29, 2017

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Version/s: 2017.3.0b2

To reproduce:1) Create new project2) Try importing attached 'whale_anim.fbx' First time it hanged, afterward it always crashed Unity... Read more

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