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[Backport] Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
[URP] Assertion failed on expression errors are thrown on adding Rendere...
Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on:2020.2.0a9 - V22020.1.0b6 - V22019.3.5f1 - V1 and V22019.2.21f1 - V1 Steps to reproduce:1 Open attached project2 Go to... Read more
[PS4 [XboxOne] Test scene renders with NaNs
Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging) Reproducible only on: PS4, Xbox One Steps to reproduce: 1) Checkout https://github... Read more
GameObject doesn't render correctly when using the animator setting Emis...
Steps to reproduce:1. Open the “EmissiveIntensityRendererBug” project2. Open “OutdoorsScene” scene3. Observe the Game view when movi... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Edito... Read more
The animator sets the child objects to the initial state when the game o...
How to reproduce:1. Download and open the attached projec2. Open the "SampleScene" scene3. Enter "Play" mode4. Click the "Jump State... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size