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Unity generates garbage when UnityEvents are invoked with value type par...
To reproduce:1. Open the included project "UnityEventsBoxing2_UnityProject".2. Open the Unity profiler and instruct it to record.3. ... Read more
[Android][GearVR] Input from headset touch pad is ignored when controlle...
To reproduce: 1. Download and open attached "repro964738.zip" project.2. Add Oculus Signature File (osig) of the device which will b... Read more
Excessive messages in Debug when Coroutines produce stack overflow excep...
How to reproduce:1. Open2. Load tester-submitted project3. Clear Console of any s3. Play 'Squad - Loop Track.' scene Expected result... Read more
[Particle] Editor freezes when working with particle system
What happened:Editor freezes when particle effect preview is running continuously on scene Steps to Repo:1. Create particle effect2.... Read more
Track Header goes over other elements of the timeline window
To reproduce:1. Create new timeline2. Add any Track to timeline3. Move Track header to left4. Notice that track header bleed out int... Read more
Animation recorder: Error in console when recording MonoBehavior scripts...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/42 Description copy: Having a custom MonoBehavior sc... Read more
Animation Recorder: Recording an "Animator" controller generates 80 erro...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/44 Description copy:Trying to record the Animator co... Read more
[Anim] InvalidOperationException error when starting to create an animat...
"EndLayoutGroup: BeginLayoutGroup must be called first." error appears in the console when we try to create animation clip and then ... Read more
C#-created Mesh for SkinnedMeshRenderer on DX12 causes crash
Switched my graphics API to DX12, pressed Play, and got an editor crash :( Repro steps:1. Download + open attached project2. Open sc... Read more
Plane created via script has 'shadow' artifact when it has material with...
To reproduce: 1. Open repro project2. Build and run scene for WebGL Actual vs Expected: there should not be any 'shadow' artefact on... Read more
All about bugs
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